collision detection stuff

This commit is contained in:
2022-08-17 21:05:36 +02:00
parent 7fa8c25b54
commit 0fdf5b5952
3 changed files with 66 additions and 19 deletions

View File

@@ -70,7 +70,7 @@ fn main() {
app.add_plugins(DefaultPlugins);
app.add_plugin(RenetClientPlugin);
app.add_plugin(TransformPlugin);
//app.add_plugin(FrameTimeDiagnosticsPlugin::default());
app.add_plugin(FrameTimeDiagnosticsPlugin::default());
app.add_plugin(LogDiagnosticsPlugin::default());
app.add_plugin(EguiPlugin);
@@ -139,8 +139,6 @@ fn player_input(
player_input.most_recent_tick = most_recent_tick.0;
if mouse_button_input.just_pressed(MouseButton::Left) {
info!("player fired at {}", aimer.aiming_at);
player_commands.send(PlayerCommand::BasicAttack {
direction: aimer.aiming_at,
});