diff --git a/client/src/main.rs b/client/src/main.rs index 0e774b5..b22f950 100644 --- a/client/src/main.rs +++ b/client/src/main.rs @@ -275,12 +275,12 @@ fn client_sync_players( for i in 0..frame.entities.entities.len() { if let Some(entity) = network_mapping.0.get(&frame.entities.entities[i]) { let translation = frame.entities.translations[i].into(); - let transform = Transform { + let transform_bundle = TransformBundle::from(Transform { translation, ..Default::default() - }; + }); - commands.entity(*entity).insert(transform); + commands.entity(*entity).insert_bundle(transform_bundle); } } } diff --git a/server/src/main.rs b/server/src/main.rs index 5945c48..d4919da 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -84,7 +84,7 @@ fn main() { #[allow(clippy::too_many_arguments)] fn server_update_system( mut server_events: EventReader, - pos_query: Query<(&Transform, &Player)>, + pos_query: Query<(&GlobalTransform, &Player)>, mut commands: Commands, mut lobby: ResMut, mut server: ResMut, @@ -119,6 +119,7 @@ fn server_update_system( }, ..Default::default() }) + .insert_bundle(TransformBundle::from(Transform::from_xyz(0., 0., 0.))) .insert(RigidBody::Dynamic) .insert(LockedAxes::ROTATION_LOCKED) .insert(Collider::cuboid(5., 5.)) @@ -169,7 +170,7 @@ fn server_update_system( for (transform, player) in pos_query.iter() { if player.id == client_id { let origin = - Vec2::new(transform.translation.x, transform.translation.y); + Vec2::new(transform.translation().x, transform.translation().y); info!( "spawned attack on server at origin {} with direction {}", @@ -226,7 +227,7 @@ fn update_visualizer_system( fn server_network_sync( mut tick: ResMut, mut server: ResMut, - networked_entities: Query<(Entity, &Transform), Or<(With, With)>>, + networked_entities: Query<(Entity, &GlobalTransform), Or<(With, With)>>, ) { let mut frame = NetworkFrame::default(); @@ -235,7 +236,7 @@ fn server_network_sync( frame .entities .translations - .push(transform.translation.into()); + .push(transform.translation().into()); } frame.tick = tick.0; @@ -269,7 +270,7 @@ fn jump_system(mut players: Query<(&mut Jumper, &mut Velocity, &PlayerInput)>) { } fn jump_reset( - mut query: Query<(Entity, &mut Jumper)>, + mut query: Query<(Entity, &mut Jumper), Without>, mut collision_events: EventReader, ) { for collision_event in collision_events.iter() { @@ -338,6 +339,7 @@ fn spawn_floor(mut commands: Commands) { }, ..Default::default() }) + .insert_bundle(TransformBundle::from(Transform::from_xyz(0., 0., 0.))) .insert(RigidBody::Fixed) .insert(Collider::cuboid(width / 2., height / 2.)) .insert(ActiveEvents::COLLISION_EVENTS); diff --git a/shared/src/lib.rs b/shared/src/lib.rs index 2cc912c..7a51ba9 100644 --- a/shared/src/lib.rs +++ b/shared/src/lib.rs @@ -148,13 +148,13 @@ pub fn setup_level(mut _commands: Commands) { pub fn spawn_projectile(commands: &mut Commands, origin: Vec2, direction: Vec2) -> Entity { commands .spawn() - .insert(Transform { - translation: Vec3::new(origin.x, origin.y, 0.), - ..Default::default() - }) - .insert(Collider::ball(0.1)) - .insert(Velocity::linear(direction * 10.)) - .insert(ActiveEvents::COLLISION_EVENTS) + .insert_bundle(TransformBundle::from(Transform::from_xyz( + origin.x, origin.y, 0., + ))) + //.insert(Collider::ball(0.1)) + .insert(RigidBody::Dynamic) + .insert(Velocity::linear(direction)) + //.insert(ActiveEvents::COLLISION_EVENTS) .insert(Projectile { duration: Timer::from_seconds(3.5, false), direction,