refactoring - move type declarations

This commit is contained in:
2022-08-17 20:03:21 +02:00
parent 164f248066
commit 7fa8c25b54
3 changed files with 69 additions and 75 deletions

View File

@@ -13,8 +13,8 @@ use bevy_renet::{
};
use daggmask_shared::{
client_connection_config, setup_level, ClientChannel, NetworkFrame, PlayerCommand, PlayerId,
PlayerInput, ServerChannel, ServerMessages, PROTOCOL_ID,
client_connection_config, ClientChannel, NetworkFrame, PlayerCommand, PlayerInput,
ServerChannel, ServerMessages, PROTOCOL_ID,
};
use renet_visualizer::{RenetClientVisualizer, RenetVisualizerStyle};
@@ -70,7 +70,7 @@ fn main() {
app.add_plugins(DefaultPlugins);
app.add_plugin(RenetClientPlugin);
app.add_plugin(TransformPlugin);
app.add_plugin(FrameTimeDiagnosticsPlugin::default());
//app.add_plugin(FrameTimeDiagnosticsPlugin::default());
app.add_plugin(LogDiagnosticsPlugin::default());
app.add_plugin(EguiPlugin);
@@ -92,7 +92,6 @@ fn main() {
app.add_system(client_sync_players.with_run_criteria(run_if_client_connected));
app.add_system(update_visulizer_system);
app.add_startup_system(setup_level);
app.add_startup_system(setup_camera);
app.add_system(panic_on_error_system);
@@ -214,12 +213,9 @@ fn client_sync_players(
});
if client_id == id {
client_entity
.insert(ControlledPlayer)
.insert(Aimer {
aiming_at: Vec2::new(0., 0.),
})
.insert(PlayerId { id });
client_entity.insert(ControlledPlayer).insert(Aimer {
aiming_at: Vec2::new(0., 0.),
});
}
let player_info = PlayerInfo {
@@ -247,8 +243,8 @@ fn client_sync_players(
let projectile_entity = commands
.spawn_bundle(SpriteBundle {
sprite: Sprite {
color: Color::rgb(0.25, 0.25, 0.75),
custom_size: Some(Vec2::new(5., 5.0)),
color: Color::rgb(0.75, 0.75, 0.75),
custom_size: Some(Vec2::new(1., 1.)),
..default()
},
..default()