cleanup 3d stuff

This commit is contained in:
2022-08-11 13:43:48 +02:00
parent b46a22539e
commit de769004af
3 changed files with 18 additions and 37 deletions

View File

@@ -116,7 +116,6 @@ fn player_input(
keyboard_input: Res<Input<KeyCode>>,
mut player_input: ResMut<PlayerInput>,
mouse_button_input: Res<Input<MouseButton>>,
target_query: Query<&Transform, With<Target>>,
mut player_commands: EventWriter<PlayerCommand>,
most_recent_tick: Res<MostRecentTick>,
) {
@@ -129,7 +128,7 @@ fn player_input(
if mouse_button_input.just_pressed(MouseButton::Left) {
player_commands.send(PlayerCommand::BasicAttack {
cast_at: Vec2::default(), // TODO: spawn projectiles correctly
fired_at: Vec2::default(), // TODO: spawn projectiles correctly
});
}
}
@@ -152,8 +151,6 @@ fn client_send_player_commands(
fn client_sync_players(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
mut client: ResMut<RenetClient>,
mut lobby: ResMut<ClientLobby>,
mut network_mapping: ResMut<NetworkMapping>,
@@ -165,11 +162,7 @@ fn client_sync_players(
let server_message = bincode::deserialize(&message).unwrap();
match server_message {
ServerMessages::PlayerCreate {
id,
translation,
entity,
} => {
ServerMessages::PlayerCreate { id, entity } => {
println!("Player {} connected.", id);
let mut client_entity = commands.spawn_bundle(SpriteBundle {
@@ -208,7 +201,7 @@ fn client_sync_players(
}
ServerMessages::SpawnProjectile {
entity,
location,
position,
direction,
} => {
let projectile_entity = commands.spawn_bundle(SpriteBundle {
@@ -256,6 +249,3 @@ fn client_sync_players(
fn setup_camera(mut commands: Commands) {
commands.spawn_bundle(Camera2dBundle::default());
}
#[derive(Component)]
struct Target;