space-pew/Neoforce/Cursor.cs

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C#
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2015-12-04 10:23:49 +01:00
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TomShane.Neoforce.Controls
{
/// <summary>
/// Provides a basic Software cursor
/// </summary>
public class Cursor
{
private Texture2D cursorTexture;
public Texture2D CursorTexture
{
get { return cursorTexture;}
set { cursorTexture = value; }
}
internal string cursorPath;
private Vector2 hotspot;
private int width;
private int height;
public int Height
{
get { return height; }
set { height = value; }
}
public int Width
{
get { return width; }
set { width = value; }
}
public Vector2 HotSpot
{
get { return hotspot; }
set { hotspot = value; }
}
public Cursor(string path, Vector2 hotspot, int width, int height)
{
this.cursorPath = path;
this.hotspot = hotspot;
this.width = width;
this.height = height;
}
}
}