using System; namespace Lidgren.Network { internal sealed class NetUnreliableUnorderedReceiver : NetReceiverChannelBase { public NetUnreliableUnorderedReceiver(NetConnection connection) : base(connection) { } internal override void ReceiveMessage(NetIncomingMessage msg) { // ack no matter what m_connection.QueueAck(msg.m_receivedMessageType, msg.m_sequenceNumber); m_peer.ReleaseMessage(msg); } } }