using System; using System.Collections.Generic; using System.Linq; using System.Text; using SpacePew.Models; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace SpacePew.Networking { public class NetworkMessage { // TODO: Add SoundAssetName to make NetworkMessenger play custom sounds upon different messages public string Message { get; set; } public DateTime Sent { get; set; } public Color Color { get; set; } public bool IsChatMessage { get; set; } } }