22 lines
471 B
C#
22 lines
471 B
C#
using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework;
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namespace SpacePew.Models
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{
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public class MapHit
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{
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public Texture2D Texture { get; private set; }
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public Vector2 Position { get; private set; }
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public Vector2 Origin { get; private set; }
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public float Angle { get; private set; }
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public MapHit(IEntity entity)
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{
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Texture = entity.Texture;
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Position = entity.Position;
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Origin = entity.Origin;
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Angle = entity.Angle;
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}
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}
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}
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