32 lines
507 B
C#
32 lines
507 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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namespace SpacePew
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{
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public class Arena : DrawableGameComponent
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{
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public Arena(Game game) : base(game)
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{
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}
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protected override void LoadContent()
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{
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base.LoadContent();
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}
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public override void Update(GameTime gameTime)
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{
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base.Update(gameTime);
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}
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public override void Draw(GameTime gameTime)
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{
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base.Draw(gameTime);
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}
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}
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}
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