diff --git a/TarkovHax/TarkovHaxBehaviour.cs b/TarkovHax/TarkovHaxBehaviour.cs index e09d326..1b04a54 100644 --- a/TarkovHax/TarkovHaxBehaviour.cs +++ b/TarkovHax/TarkovHaxBehaviour.cs @@ -207,7 +207,7 @@ namespace TarkovHax float boxHeight = Math.Abs(Camera.main.WorldToScreenPoint(player.PlayerBones.Head.position).y - Camera.main.WorldToScreenPoint(player.Transform.position).y) + 10f; float boxWidth = boxHeight * 0.65f; - if (distanceToObject <= _maxDrawingDistance) + if (distanceToObject <= _maxDrawingDistance && playerBoundingVector.z > 0.01) { var uiColor = player.Profile.Health.IsAlive ? Color.red : Color.white; GUI.color = uiColor;